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Sound Design
SHOWREEL
Head on over to my portfolio for more
Additional credits Phantom Blade Zero Footsteps by Filip Bark Ambience by Marc Alexisson
ABOUT ME

Welcome to my showcase of sound design and game audio.
I currently study Game Audio & Sound Design at AP-Academy in Stockholm. The two year program at AP-Academy includes everything needed for me to be an asset in any gaming company.
I've studied music production for several years prior to AP-Academy. I've been a passionate gamer and have worked with sound for as long as I can remember. Check below to read some of the audio tools I'm experienced with.
-Reaper & Logic Pro X -Wwise & Fmod -Unity & Unreal -Composition -Soundly, Strata, Vital, Kontakt
Previous Projects
Lock ´n Loadout
In a collaboration with TGA (The Game Assembly) Stocholm. Our combined team of 17 developers, sound designers and composers made Lock ´n Loadout in two months earlier this year. I made and delivered sounds for all the weapons in the game. Lock 'n Loadout is a pvp first person shooter. TGA is a school in Stockholm and this was their final game for their diploma.
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